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Wesnoth Units database

Icewind Master

(image)

Masters are a rare thing indeed, especially in a race with little aptitude for magic. There is almost never more then one in each generation and, as often as not, no Masters will emerge for decades. Those that do reach this pinnacle of their order are often of reclusive nature, as their power seperates them from the main clan. However the reasons for their estrangement also grant them great respect from their brethren.

Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent.

Advances from: Icewind Drover
Advances to:
Cost: 55
Veselība:65
Kustība: 5
Pieredze:150
Level: 3
Alignment: haotisks/-a
IDEE Steppe Master
Abilities:
(image)staff
sit
9 - 3
tuvcīņa
(image)frostbite
saldē
8 - 5
lādiņš
maģija
Resistances:
griež-20%
caurdur-10%
sit-10%
dedzina-10%
saldē50%
mistisks0%
TerrainMovement CostDefense
Ala240%
Ciems160%
Dzelme9920%
Kalni350%
Līdzenums140%
Mežs260%
Necaurejams9920%
Nepārvarams9990%
Pauguri250%
Pils160%
Pils-0%
Purvs330%
Sasalis140%
Seklums320%
Smiltis230%
Sēņu biežņa340%